Siege Towny Rules
X1: Griefing of any type in a claim is prohibited, and we will revert/punish depending on the situation. However, if your build is in an unclaimed area, we are not responsible for any damage done to your property, including loss of mobs. Major griefing in the wilderness (Ex: lavacasts) is also not allowed.
X2: Insiding is not allowed. Insiding is defined as stealing items maliciously and/or betraying your town during times of war.
X3: Town/Outpost claims must not completely encircle another town unless the town in the inner circle is peaceful. This rule applies to towns in the same nation to prevent permanent siege immunity on the server. You can only encircle a peaceful town that belongs to your nation, encircling a town outside of your nation and without permission is claimblocking.
X4: Scamming other players is not allowed. Make sure that you put precautions in place to make sure that you have evidence of all parts of a trade in-case a player is scamming you. Please note, however, that you trade with players at your own risk – we do not take the liability for it and are not responsible for returning anything lost.
X5: These forms of trapping (foot grinders/ganks/spawn-killing) are allowed but teleportation trapping (tp trapping) is prohibited. Having someone teleport to you and instantly killing them is also not allowed.
X6: Any form of point feeding (purposely dying to the attacker/defender) is prohibited.
X7: Placing of a banner to initiate a siege in an area which has been intentionally made inaccessible by claims is not allowed. This includes placing of a banner inside a walled town or surrounding an area with outposts or claims and initiating a siege. The claiming of outposts when initiating a siege to give the siege initiator an unfair advantage is also against the rules.
X8: Gaining banner control during a siege with an alternate account is not allowed and will result in a punishment.